Completes C1. Source only; studio rebuilds (rule 5B). Cut on top of C1a because it
depends on that move. Rebuild scope: country-posters, doxa-research-map,
research-dashboard, dashboard-plus-grid, gospel-resources.
resource.js existed as TWO identical plugin-local copies with no library original,
while library composables resolved it through the registry — so the library depended
on a plugin registering a module the library itself documented. Now it lives in
library/colors/ like the other eight, both copies are gone, and src/colors/ holds no
.js in either plugin. The local `registerStrategies(import.meta.glob('./src/colors/*.js'))`
in both index.js files is therefore DELETED: it matched nothing after the move, and a
glob that matches nothing reads as a deliberate override. Their now-unused
registerStrategies imports went with them. That also completes the shepherd's original
C1 instruction, which C1a had to defer for exactly this reason.
★ MY OWN PREDICTION HERE WAS WRONG, and the measurement is the only reason this is
clean. I predicted check:one-palette would FAIL after the move, reasoning that the
dashboards carry 6 of resource's 8 hexes (because 6 are SHARED with affinity-block and
language-family, which they legitimately ship) while the 2 unique ones — #20c997
jesusFilm and #2c3e50 noResources — are absent, and the gate fails a PARTIAL palette.
The gate PASSES: 9 strategies, 18 pairs. Once the module is in library/colors/,
_registry.js bundles it into every consumer, so all 8 hexes are present BY CONSTRUCTION.
I had reasoned about the pre-move bundle and assumed the rebuild would not change it.
That also corrects the diagnosis I gave earlier. simpleresearch was right that there
was no disagreement, but not that the 6 were coincidental substrings in minified
output: they are real hexes, genuinely present, shared across three strategies. The
gate cannot attribute a hex to a strategy — which is a real limitation worth knowing,
just not one that bites here.
Stale comments corrected rather than left to rot: five references across
useLegendData, researchLegendOptions, useWagfRegionsLegendData and my own
wagf-region.js header all claimed these palettes live in a plugin folder. One
parenthetical keeps the old path deliberately, as history.
GATES: check:one-palette PASS 9/18 (baselined 6/12 before C1a). check:library-index
PASS after regenerating the derived menu. check:no-free-identifiers PASS. All six
affected bundles build; their artifacts reverted.
|
||
|---|---|---|
| .. | ||
| api | ||
| colors | ||
| components | ||
| composables | ||
| constants | ||
| data | ||
| i18n | ||
| layouts | ||
| lists | ||
| maps | ||
| packet | ||
| scripts | ||
| stores | ||
| styles | ||
| utils | ||
| index.js | ||
| ProfileLoader.vue | ||
| README.md | ||
library/ (@map) — the shared map template
The other half of the architecture (see ../plugin-designs/README.md):
every map in plugin-designs/<your-map>/ composes the reusable, parameterized pieces that live here.
Fix something here and every map benefits on the next build; break something here and every map
breaks — read components/WARNING.md before touching shared pieces.
| Folder | What lives there |
|---|---|
ProfileLoader.vue |
The root of every bundle: parses profile-config, loads the profile, provides the stores + config |
components/ |
Shared UI — map, legends, controls, popup (PeopleGroupDetail), tables, charts, hints (README) |
composables/ |
Shared logic — map engine (useMapInstance), provider switch, shadow-DOM styles, theming |
stores/ |
Per-instance Pinia stores (ui / map / data) — provided by ProfileLoader, injected by children |
api/ |
Data-source registry (sources.json) + fetch layer — the JAMstack runtime wiring |
colors/ |
Color sets maps opt into via profile-config.colorSet |
i18n/ |
The shared string catalogs (all maps speak the same languages) |
data/ |
Small shared datasets baked at build time (big served data lives in ../data/) |
constants/ |
Shared constants |
scripts/ |
Maintainer pipelines (posters, research) — not part of any bundle |
The rule of thumb (same as WARNING.md): custom code in your app-profile, reusable code here — and things only move from the first to the second once they've earned it.