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Some checks are pending
build-gate / build (push) Waiting to run
The menu is position:fixed with viewport coordinates. That resolves against the
viewport only while nothing establishes a containing block for fixed
descendants. VerticalTabsLayout -- the cap-5 shell that hosts every plugin as a
tab -- sets contain:layout paint on .vtl-content, inside .vtl-main{left:256px}.
Measured at 1600x900, same component, two hosts:
standalone research-dashboard ...... dLeft=0 dTop=4 six of six
inside plugin-studio dashboard tab . dLeft=256 dTop=111 every one
256 is the rail width and 111 the header height. Reported as the menu landing
"in a random spot further down to the right"; it was never random.
An earlier probe measured six triggers at four viewport widths and passed, so
the card was closed while the bug was still there. Every number was accurate.
They were answers about a surface the user never looks at -- widening across
more widths could not have found it, because the variable was the host.
Fix measures the containing block instead of assuming it: a fixed probe at 0,0
inserted in the menu's own parent reports the origin the menu resolves against.
When nothing captures, that origin is 0,0 and the standalone numbers are
unchanged bit-for-bit.
Not fixed by dropping contain from the layout: it is load-bearing there,
stopping a rail collapse from reflowing a heavy mounted map.
check:fixed-anchoring measures both hosts and treats an unmeasured host as a
failure. Negative-tested: reverting the subtraction fails the studio host with
dLeft=256 while standalone still passes -- it fails exactly where the old probe
passed.
Also cards a second symptom of the same cause, not yet fixed: fixed-position
modal scrims written inset:0 stretch to the content pane instead of the
viewport, leaving the rail clickable behind an open modal.
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|---|---|---|
| .. | ||
| api | ||
| colors | ||
| components | ||
| composables | ||
| constants | ||
| data | ||
| i18n | ||
| layouts | ||
| scripts | ||
| stores | ||
| styles | ||
| utils | ||
| index.js | ||
| ProfileLoader.vue | ||
| README.md | ||
library/ (@map) — the shared map template
The other half of the architecture (see ../plugin-designs/README.md):
every map in plugin-designs/<your-map>/ composes the reusable, parameterized pieces that live here.
Fix something here and every map benefits on the next build; break something here and every map
breaks — read components/WARNING.md before touching shared pieces.
| Folder | What lives there |
|---|---|
ProfileLoader.vue |
The root of every bundle: parses profile-config, loads the profile, provides the stores + config |
components/ |
Shared UI — map, legends, controls, popup (PeopleGroupDetail), tables, charts, hints (README) |
composables/ |
Shared logic — map engine (useMapInstance), provider switch, shadow-DOM styles, theming |
stores/ |
Per-instance Pinia stores (ui / map / data) — provided by ProfileLoader, injected by children |
api/ |
Data-source registry (sources.json) + fetch layer — the JAMstack runtime wiring |
colors/ |
Color sets maps opt into via profile-config.colorSet |
i18n/ |
The shared string catalogs (all maps speak the same languages) |
data/ |
Small shared datasets baked at build time (big served data lives in ../data/) |
constants/ |
Shared constants |
scripts/ |
Maintainer pipelines (posters, research) — not part of any bundle |
The rule of thumb (same as WARNING.md): custom code in your app-profile, reusable code here — and things only move from the first to the second once they've earned it.