`if (map.getSource('tapestry')) return` returns having added NOTHING whenever the
source outlives the layers — and that state is real, not hypothetical: setStyle()
wipes LAYERS, which is why paintAll is re-armed on 'style.load' at :1625. The
re-add is a genuine code path (the light/dark toggle) and this guard could silently
no-op it, leaving a map with a source, no polygons and no pins.
addPinLayers had the identical bug on getSource('upg'), which is why territories
and pins would disappear together: one mistake, made twice.
ensureSelectionLayers():652 ALREADY HAD THE RIGHT SHAPE — `if (!map ||
!map.getSource('tapestry')) return; if (map.getLayer('upg-sel-fill')) return`. The
correct pattern was sitting in this file and its two siblings did not copy it.
Presence of a source and presence of the layers drawn from it are two properties;
a function whose job is the second must not test the first.
EACH LAYER IS GUARDED SEPARATELY because addLayer THROWS on an id that already
exists — a half-built style is exactly the state this fix is for, so re-adding a
survivor would abort the function and skip everything after it.
⚠ THIS IS NOT THE CAUSE OF THE BLANK ENGLISH README SHOT, and I am recording that
because I diagnosed it as such and was wrong. I had a confident chain — source
survives layers, half-built style, hence en blank while ar painted — and started
fixing it as the cause. rega settled it with the measurement I did not have: the
leaf paints 9.5-16.5 s after load and the screenshot tool waited 7 s. A timeout,
not a defect. The chain explained the symptom without being true of it, and
claiming this commit fixes that shot would be exactly the false attribution I have
been correcting in other people's reports today.
Kept on its own merits. BUNDLE=my-upg-100-list vite build clean.
|
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|---|---|---|
| .. | ||
| dx-maps | ||
| README.md | ||
public/ — the built output
This folder is GENERATED by bun run build; do not edit it by hand. It holds exactly one thing:
dx-maps/— the output folder: 23 plugin bundles and 35 pages, self-contained. Copy this one folder to any web host (or open it from disk) and it works.dx-maps/index.html— the front page: the Plugin Studio, every plugin in one place.dx-maps/<plugin>/<plugin>.js— a plugin's bundle (a custom element; load it with a<script>tag).dx-maps/<plugin>/<page>/index.html— a ready-made page for one plugin view (embed it in an<iframe>).dx-maps/manifest.json— every plugin, page and embed snippet, machine-readable.dx-maps/assets/— the data, fonts and images the plugins fetch at runtime.
The folder's name comes from name in vite.doxa-maps-build-config.json. Sources live in
plugin-designs/, library/ and data/; rm -rf public/ && bun run build recreates all of this.