186 lines
10 KiB
JavaScript
186 lines
10 KiB
JavaScript
/**
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* doxa-maps Vite config — per-bundle IIFE build.
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* WHY? -> !!! EACH BUNDLE ONLY BUNDLES WHAT IT NEEDS BASED ON ITS APP PROFILE :)
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* Layout:
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* library/ ← shared library (components, composables, config, etc.; aliased as @map)
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* plugin-designs/<name>/ ← bundle source folder
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* ├── index.html ← Vite html entry (staging page; loads index.js as a module in dev)
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* ├── index.js ← bundle entry — registers the custom element (globs ./*.vue)
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* └── *.vue ← profile components at the bundle root (auto-discovered via import.meta.glob('./*.vue'))
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* app/doxa-maps/ ← build output tree (see below)
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*
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* Build mode: each invocation builds ONE bundle (selected via BUNDLE env var) so we can
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* use IIFE format with inlineDynamicImports. The npm `build` script runs vite once per
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* plugin-designs/<name>/ folder, emitting app/doxa-maps/<bundle>/<bundle>.js. After all
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* bundles are built, `generate-tree.mjs` writes the manifest + self-contained staging
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* HTML into the tree and copies the whole doxa-maps/ folder to every destination
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* (default ./app/ + each line in vite.destination.md).
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*
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* Dev mode (`npm run dev`): no BUNDLE selection — Vite serves all bundles at their html
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* paths under the dev server.
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*/
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import { defineConfig, loadEnv } from 'vite'
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import vue from '@vitejs/plugin-vue'
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import cssInjectedByJsPlugin from 'vite-plugin-css-injected-by-js'
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import { autoSpaDevPlugin } from './internal/plugin-gallery/dev-plugin.mjs'
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import { stripShadowCssCommentsPlugin } from './internal/vite-plugin-strip-shadow-css-comments.mjs'
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import { fileURLToPath } from 'node:url'
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import { resolve, dirname } from 'node:path'
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import { readdirSync, statSync, existsSync } from 'node:fs'
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import { TREE_NAME } from './internal/_tree-name.mjs'
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const __dirname = dirname(fileURLToPath(import.meta.url))
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const profilesDir = resolve(__dirname, 'plugin-designs')
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// The multi-MFE output folder name is configured in vite.doxa-maps-build-config.json (`name`),
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// so you can name the output tree independently of this bundler folder's own name. It is read in
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// ONE place, internal/_tree-name.mjs, which every tool shares — so renaming the tree is a one-line
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// config change rather than a hunt through the gates.
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const MFE_NAME = TREE_NAME
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// Default output tree. generate-tree.mjs reads the same name + copies it onward.
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// DOXA_OUT_ROOT redirects a build's output WITHOUT touching public/: check:composite rebuilds each
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// composite into a temp dir and compares bytes with the committed bundle. Unset = unchanged behaviour.
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const OUT_ROOT = process.env.DOXA_OUT_ROOT ? resolve(process.env.DOXA_OUT_ROOT) : resolve(__dirname, 'public', MFE_NAME)
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function discoverBundles() {
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if (!existsSync(profilesDir)) return {}
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const entries = {}
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for (const name of readdirSync(profilesDir)) {
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if (name.startsWith('_') || name.startsWith('.')) continue
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const dir = resolve(profilesDir, name)
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if (!statSync(dir).isDirectory()) continue
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const html = resolve(dir, 'index.html')
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const js = resolve(dir, 'index.js')
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if (!existsSync(html) || !existsSync(js)) continue
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entries[name] = { html, js }
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}
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return entries
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}
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export default defineConfig(({ command, mode }) => {
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// .env values (VITE_MAPBOX_TOKEN) are NOT on process.env inside this config —
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// load them explicitly so the dev plugin gallery can hand the token to each map.
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const env = loadEnv(mode, __dirname, '')
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const all = discoverBundles()
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const allNames = Object.keys(all)
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const target = process.env.BUNDLE
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const isBuild = command === 'build'
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if (isBuild && !target) {
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throw new Error(
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`[${MFE_NAME}] Set BUNDLE=<name> for build, or use \`npm run build\` (loops all).\n` +
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`Available: ${allNames.join(', ') || '(none)'}`
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)
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}
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if (isBuild && !all[target]) {
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// A plugin-designs/<name>/ folder was passed as BUNDLE but has no index.html+index.js
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// entry pair (e.g. a half-authored map, or a folder still being scaffolded). Fail with
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// a clear, actionable message instead of a `Cannot read properties of undefined` stack.
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throw new Error(
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`[${MFE_NAME}] Bundle "${target}" is not buildable: plugin-designs/${target}/ is missing ` +
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`index.html and/or index.js (the custom-element entry pair every bundle needs).\n` +
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`Buildable bundles: ${allNames.join(', ') || '(none)'}`
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)
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}
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const buildEntries = isBuild
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? { [target]: all[target].js }
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: Object.fromEntries(allNames.map(n => [n, all[n].html]))
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return {
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// COMPILE-TIME QA GATE (release governance): the QA corner widget references
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// the maintainer's internal platform and must NOT exist in public
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// artifacts. Default FALSE strips it from every bundle (dead-branch +
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// treeshake); an explicitly-flagged platform build sets DOXA_QA=1.
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// The dev server listens on THIS MACHINE ONLY. A reachable one serves the source tree, node_modules
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// and the token baked into /; a remote viewer reaches it through an ssh tunnel (ssh -L), never a public
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// port. `--host` on the command line still overrides this for a deliberate LAN session.
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server: { host: '127.0.0.1' },
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define: {
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// ★ NO 'unsafe-eval' (CRITIC-4, 2026-09-26). vue-i18n's default message compiler builds each message
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// with `new Function`, so a partner with a strict Content-Security-Policy saw every translated string
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// fail. The JIT compiler (vue-i18n >= 9.3) compiles messages to an AST and evaluates it without eval;
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// defining the flag lets the bundler drop the eval path entirely (check:no-eval asserts it).
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__INTLIFY_JIT_COMPILATION__: 'true',
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__INTLIFY_DROP_MESSAGE_COMPILER__: 'false',
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__DOXA_QA__: JSON.stringify(process.env.DOXA_QA === '1'),
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// The output tree's name (vite.doxa-maps-build-config.json `name`, the same value OUT_ROOT uses),
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// for the few runtime paths that must name the tree — so renaming the tree needs no source edit.
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__DOXA_TREE_NAME__: JSON.stringify(MFE_NAME),
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},
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// Build only: shadow-DOM CSS is injected from useShadowStyles(`…`) literals that
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// ship verbatim, so their block comments are stripped before the Vue compiler
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// runs (enforce: 'pre'). Dev keeps the comments.
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plugins: [
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stripShadowCssCommentsPlugin(),
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// ─── STRUCTURAL shadow-DOM CSS fix (customElement mode) ──────────────────
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// WHY: every bundle here is a `defineCustomElement(...)` that renders inside a
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// SHADOW ROOT. In @vitejs/plugin-vue's DEFAULT mode, each SFC <style> compiles
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// to a CSS *asset* that vite-plugin-css-injected-by-js dumps into document.head —
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// which a shadow root CANNOT see, so Vue's _applyStyles gets an empty styles[]
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// and the element renders unstyled (a list of naked buttons / a collapsed shell).
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// Running the plugin in customElement mode makes it compile each SFC <style> as an
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// INLINE string and attach it to the component's `styles: [...]` array (see
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// genStyleCode in @vitejs/plugin-vue: `directQuery = &inline`, then
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// attachedProps.push(['styles', ...])). Vue's defineCustomElement then injects that
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// array into EVERY instance's shadow root automatically — correct-by-construction,
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// so no element can forget it. This replaces the per-element useShadowStyles()
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// discipline for each SFC's OWN <style>; the remaining useShadowStyles() calls stay
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// (they inject a child's critical CSS and are idempotent-by-key, so a double inject
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// is harmless). `true` = ALL .vue in this build are custom-element SFCs, which is
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// exactly what this repo builds (one defineCustomElement per bundle).
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vue({ customElement: true }),
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cssInjectedByJsPlugin(),
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autoSpaDevPlugin(env.VITE_MAPBOX_TOKEN || process.env.VITE_MAPBOX_TOKEN || ''),
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],
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resolve: {
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alias: { '@map': resolve(__dirname, 'library') },
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},
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// NEVER copy public/ into a bundle's output. Vite's default publicDir is
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// 'public', and the build runs vite ONCE PER PROFILE — so the default copied
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// the entire 95MB shared asset tree into all nine bundle folders, taking the
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// served tree to 717MB (assets/previews/west-africa.webp existed nine times)
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// and making `cap sync` push 717MB into the APK, past Play's 150MB ceiling.
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// public/ is the SHARED web-root: bundles reach it via the `assetsBase` that
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// generate-tree stamps into each page, not via a private copy.
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publicDir: false,
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build: {
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// Each bundle lands in its own folder: public/<name>/<bundle>/<bundle>.js.
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// public/ IS the served web-root and is committed, so the build writes there
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// DIRECTLY — no intermediate tree and no copy step migrating files in from
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// elsewhere. generate-tree.mjs then fills in the index.html files + manifest.
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outDir: isBuild ? resolve(OUT_ROOT, target) : OUT_ROOT,
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emptyOutDir: false,
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cssCodeSplit: false,
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assetsInlineLimit: Number.MAX_SAFE_INTEGER,
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sourcemap: false,
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assetsDir: '', // emit assets next to the .js, no assets/ subfolder
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chunkSizeWarningLimit: 2500, // research-map is ~1.2 MB; tree-shaking already done
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rollupOptions: {
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input: buildEntries,
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// Externalize jspdf — it is used ONLY by the lazy poster/packet export
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// (`await import('jspdf')` in useMapPoster/useMapPacket). Because the IIFE
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// build uses inlineDynamicImports, that "lazy" import was being INLINED,
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// bloating every research/countries/upg bundle by ~0.6 MB (jspdf pulls in
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// html2canvas + canvg). Marking it external + mapping it to a CDN ESM URL
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// keeps it out of the bundle entirely; the browser fetches it at runtime
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// ONLY when the user actually exports a poster/packet. (Build-only — dev
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// still resolves jspdf from node_modules.)
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external: isBuild ? ['jspdf'] : [],
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output: isBuild ? {
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format: 'iife',
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name: `MapForge_${(target || '').replace(/[^a-zA-Z0-9_]/g, '_')}`,
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entryFileNames: '[name].js',
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assetFileNames: () => `${target}.[ext]`,
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inlineDynamicImports: true,
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// Resolve the externalized `import('jspdf')` to a CDN ESM module at runtime.
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paths: { jspdf: 'https://esm.sh/jspdf@4.2.1' },
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} : {
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entryFileNames: '[name].js',
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},
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},
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},
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}
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})
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