doxa-maps/internal/_serve-reaped.mjs
Doxa Maps e19697673d
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Doxa Maps — the map bundler, 7 production plugins and the Experimental shelf
2026-09-25 20:07:59 +00:00

62 lines
2.5 KiB
JavaScript

/**
* _serve-reaped.mjs — spawn a dev server that cannot outlive the process that started it.
*
* THE LEAK, MEASURED. Twelve gates in this repo spawn `serve-strict`; eleven of them reap it
* only on the happy path — `srv.kill()` at the end of the script. That works until the script
* does not reach the end. When the box ran low on memory it killed several gate processes
* mid-run, and every server those gates had spawned was orphaned. Counted at the time: ten
* orphans in one worktree, four in another. Each orphan holds memory, which makes the next
* kill more likely, which orphans more servers. The leak feeds the condition that causes it.
*
* I caught this by leaking two myself, minutes after describing the loop to someone else —
* so "my gate kills its server" is not evidence. The kill has to survive the killing.
*
* WHAT THIS DOES. Registers the child against SIGTERM, SIGINT, SIGHUP and normal exit, and
* unregisters cleanly when you stop it yourself. `exit` fires for a plain process.exit() and
* for an uncaught throw; the signals cover the memory killer and Ctrl-C. Nothing covers
* SIGKILL — nothing can — which is why the port is also reported, so a sweep can find it.
*
* const srv = serveReaped(PUBLIC_DIR, port)
* ... use it ...
* srv.stop() // idempotent; safe to call from a finally block
*/
import { spawn } from 'node:child_process'
import { resolve, dirname } from 'node:path'
import { fileURLToPath } from 'node:url'
const HERE = dirname(fileURLToPath(import.meta.url))
/**
* @param {string} directory what to serve
* @param {number} port
* @returns {{ child: import('node:child_process').ChildProcess, port: number, stop: () => void }}
*/
export function serveReaped(directory, port) {
const child = spawn(
process.execPath,
[resolve(HERE, 'serve-strict.mjs'), '--port', String(port), '--directory', directory],
{ stdio: 'ignore' },
)
let stopped = false
const stop = () => {
if (stopped) return
stopped = true
try { child.kill() } catch { /* already gone */ }
process.off('exit', onExit)
for (const sig of SIGNALS) process.off(sig, onSignal)
}
const onExit = () => { try { child.kill() } catch { /* already gone */ } }
/* Re-raise after cleaning up, so the caller still sees the signal's exit status. */
const onSignal = (sig) => {
onExit()
process.exit(sig === 'SIGINT' ? 130 : 143)
}
const SIGNALS = ['SIGTERM', 'SIGINT', 'SIGHUP']
process.on('exit', onExit)
for (const sig of SIGNALS) process.on(sig, onSignal)
return { child, port, stop }
}